Thread: Crossover Techs
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Old April 23rd, 2001, 02:21 AM
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Default Re: Crossover Techs

quote:
Org-Rel: "Fanatical" troop: 0-ton (only 1 per), that gives an extra 10 HP


Why not have it be its own troop. Kinda like population, but can be used to attack with?
How does the Organic part fit in to this, or am I just not understanding what you mean?

quote:
Mental Dampining Crystal- A PD gun that only shoots ships, and adds reload time
PD dosent work against ships AFAIK, perhaps a missile or torpedo that hurts reload time?
It would be some sort of crystal with Psi power imbedded, that would stun the gunners, right?

quote:
Psy-Tmp: Advanced combat sensors that always hit!

Stealing the religious stuff now. He he
Could be made to just boost hit rate by 100% (40 higher than normal max), so range and ECM could defend a little bit.


quote:
Quantum Sheild Amplifier... it causes shields to gain a massive charge, overloading them... does tremendous damage but only to shield generators (deystroys em' all), decent range reload time 10

I'm not quite sure how the crystal fits in here. Amplification?
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hey! your post keeps changing while I try to copy the stuff down!



[This message has been edited by suicide_junkie (edited 23 April 2001).]
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