Re: How do you set up a tcp/ip game?
Quote:
Originally posted by blackwulf:
FYI: I am able to host and play a DOM I game so I understand the concept. However something seems to be preventing me from hosting and playing a Dom 2 demo game.
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I wonder if the protection has been "upgraded" here along with thing like the price and the turn-limit demo. Maybe the game no longer allows connection by the same IP? Of course using a proxy would get past that.
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