
November 15th, 2003, 09:30 PM
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Join Date: Oct 2003
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Re: How do you set up a tcp/ip game?
Quote:
Originally posted by Gandalf Parker:
I wonder if the protection has been "upgraded" here along with thing like the price and the turn-limit demo. Maybe the game no longer allows connection by the same IP? Of course using a proxy would get past that. [/QB]
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If that is in fact the case how can two people play the game tcp/ip? Would you need a third party to host and not participate in the game? I sure hope that is not the answer.
[ November 15, 2003, 19:31: Message edited by: blackwulf ]
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