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				November 15th, 2003, 09:30 PM
			
			
			
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				 Re: How do you set up a tcp/ip game? 
 
	If that is in fact the case how can two people play the game tcp/ip? Would you need a third party to host and not participate in the game? I sure hope that is not the answer.Quote: 
	
		| Originally posted by Gandalf Parker: I wonder if the protection has been "upgraded" here along with thing like the price and the turn-limit demo. Maybe the game no longer allows connection by the same IP? Of course using a proxy would get past that. [/QB]
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 [ November 15, 2003, 19:31: Message edited by: blackwulf ]
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