Re: Ermor
I'm not exactly one for realism in fantasy wargames, but I do understand the strategical elements of imbalance. The atom bomb is (currently) unbalanced in the real world- the potential ramifications of how it's unbalanced is a political discussion belonging to an entirely different sort of forum.
Unrecoverable curse and horror mark, IMHO, are fine. Neither one is tremendously disabling. I do think that recovery from battle afflictions could be slightly more available, as with population growth, but this is only because these things make sense to me in the overall worldview (war kills stuff, populations still increase globally because that's what happens). People get hurt, but then get better. Maybe it's just because I live in an age where overpopulation and advanced medicine are taken for granted.
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