Re: So far what nations look strong... and weak?
I have a demo game as Arco where I started out weak on purpose, and have been slowly losing to Marignon AI. My pretender died trying to trample a squad of a dozen crossbowmen who wouldn't rout, and he was sort of a rainbow pretender, who now has essentially zero magic. Is there a strength to Arco that I might not have noticed? I'm planning to continue the game in the full Version once it arrives (should be later this week), but as it is, I'm starting to consider building a fortress to block Marignon and then trying to expand under water to avoid having to fight them until I can come up with something better than Arco units to fight with. I'm also considering empowering an Astrologer or some such instead of my pretender, since they now have more magic than my pretender. It should be challenging, anyway, but any Arco hints would be appreciated. Arco seems to have trouble with an enemy who, like Marignon, fields crossbows and heavy cavalry on the flanks (which steamroller chariots or light cav that might go for their crossbowmen).
PvK
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