Elephants and Mammoths are like quarter of their former cost effectines in Dom II... They get fried by Curse, Decay, Drain Life and anything that targets big hp creatures and Illithids on "Target big monsters", and they just cost too much with the new economy. I haven't built a single Elephant with Arco in Dom II because i have found that putting my money on Hoplites or Cavalry is more cost effective.
I can find a reason to use Soul Gate in Mp...
Ruining other players games. I don't know how effective the incorpereal undead critters are, but having ethereal boogeymen from the start is just...

Just add furious expansion and some nation who has tad weak magic like poor Ulm and there you go.
Besides, don't ya hate it when you find a 0 pop Farmlands province, eh?
[ November 18, 2003, 06:46: Message edited by: Nerfix ]