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Old November 19th, 2003, 06:19 AM

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Default Re: So far what nations look strong... and weak?

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My feeling is that Carrion wood is not particularily strong, if anything I would say it is a weak theme. While it has a strenghts it also have weaknesses. To mention a few:

You do not get as much free summons as Ashen empire, nor do you get the boosted gem income.

Your home province will eventually loose all its pop which will hit your resources severely and keep you from utilising the normal resource heavy troops recruitable in the capital, amongst them the sacred black centaurs. IIRC you cannot build harpies, you just start with one, and can recieve a Arcopythera. Your Panic Apostates are only 30 cheaper than ordinary Pani and have one random less, and do not recieve Meanads.

The effects of the dominion will eventually significantly reduce your income. As long as you manage to keep expanding the theme should do ok, but if you slow down the free summons you get will not offset the income loss.

You will also in multiplayer recieve the same reaction as Ermor, making you a likely target for alliances.
It may be weak compared to the basic Pan theme; but since I haven't played Dom1 I never knew it. I haven't played it in epic, XXXXXL maps with 17 opponents, so I couldn't tell you on that end.

In a certain mindset; not having anything to look back on is a good thing. Especially midsized games, with opponents who sneak attacks and other underhanded ways to cut off supply lines, but your is mobile. Not as good as Ermor; but I wasn't playing it like Ermor, I was playing it like Undead Pangea .

I primarily make Black Harpy flocks (which you can make and I have them in droves cutting supply and starving enemies as well as rearborn mages) and Minos as you lose resources. (Just Mino's, not War Minos since they have 46 Resources)

Also the Black Centaur is a measely 70 Gold, 11 Resource Sacred and with the number of points for a Carrion Wood theme you can make that pretender with good bless effects.

If you are aggressive (Which you should be with this theme) you are overtaking and using new forts to build up your new living troops and throw them in armies with your Manakin's/Mandragora so they never rout and crush through those annoying undead unfriendly units. Also Manikin's regenerate during battle and can tear through provinces quickly when you get started.

Maybe I haven't played enough long games with them or been slowed significantly in order to see that approach. I'll freely admit that I do not know everything; but I would put the theme higher ranking that Alex did simply for the fact of how I have used it.

Maybe I got lucky; and hit quick and fast enough to cause an uproar in my targeted enemies without having a huge domain that caused me to be ganged up on because I was killing others provinces.

War needs no reasons, alliances happen regardless of your actions for the safety blanket. This theme only means you are cut out of most alliances (all except Ermor) unless you have the upper hand.
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