
November 24th, 2003, 01:37 AM
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Major
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Join Date: Sep 2003
Location: Oregon
Posts: 1,139
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Re: So far what nations look strong... and weak?
Quote:
Originally posted by apoger:
Any other opinions? Does anyone out there ENJOY what magic duel brings to the game? This is perhaps the question that needs to be asked.
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I like Magic Duel, despite the limitations on Pretender design it induces. It's a decent limitation on Astral magic, which IMHO is brutally powerfull without it -- it's strong enough as it currently stands. I also like it's flavor, and the way it differentiates Astral from other paths.
Astral magic has some of the most powerfull Evocations, Alterations, and Thaumaturgy.
Star Fires, Stellar Cascades, Ethereal, Luck, Astral Weapon, Astral Shield, Teleport, Gateway, Soul Slay, Mind Hunt. It's got a bunch of good spells that also require other paths too. It's argueably the most powerfull path, despite Gateway and Star Fires being weakened.
My only problem with Magic Duel is that I think it should do 200 fatigue damage rather than kill the loser(s).
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