
November 18th, 2003, 10:08 PM
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Second Lieutenant
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Join Date: Sep 2003
Posts: 483
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Re: Soul gate
Quote:
Originally posted by johan osterman:
Undeads are unaffected by disease. The spectral weapons require both att and MR roll to do damage.
You will need to make sure you have some spectral legionaires or other units capable of dealing damage along with the paralysers.
You will have to move your reanimating commanders to recently conquered provinces in order to get access to the unburied dead. So you can't just bunker up and reanimate, you have to be agressive and possibly pillage new provinces.
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Thanks for the reply.
Ok, then I guess that all the afflictions (apart from the disease) were from combat after all. But I did understand correctly that apparitions disease all other squad mambers, but not other squads in the same province? If so, then it's just a matter of not combining them with anything else (not that I was planning to, but it means no demons either if they disease everything in the province, so I'd like to know).
I also guess that your answer means that strength drain and paralysis do not do any hitpoint damage. I am still a bit unsure about strength drain, as it's listed as if though it might do damage equal to unit's strength, and that the drain is only an additional effect. Is there anything else to the paralysis apart from target having 0 att/def and not moving?
So, MR check is done before even considering damage? But what number is used as an equivalent of spell penetration when doing the calculation? It would be very important, since they have to do an additional check, and their spectral weapons are not even AP (IIRC). In other words, as I said about the centurion's arena match, they are hard to hit, but have trouble hitting at the same time (and they are fried against Caelum). I guess etherealness also applies to regular missile weapons as well, as in even when hit they have a 75% chance of avoiding it altogether?
Aggressiveness is fine, I was just thinking when compared to Ashen empire that can reanimate longdead and longdead horsemen anywhere (and gets them for free in addition to that) it might be a bit disadvantaged. But I realize the strengths of it (ethereal units, bunches of paralyzing spirits - I've never had such an easy time when dealing with i.e. knights; definitely not this early in the game). It would seem that it's not relying on masses of units, like Ashen empire, but rather on a smaller more specialized forces.
[ November 18, 2003, 20:10: Message edited by: HJ ]
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