Re: Why do my commanders keep dying of disease?
Right now, it seems that disease is binary -- a unit either has a terminal disease or it doesn't. Varying severity might make sense. Not all diseases should be readily cured, but it wouldn't be completely unreasonable for some to be survivable without magical action.
(Addendum. Last night I saw the Tien Chi AI try to siege a castle of mine w/ about 1000+ units. One of its commanders, the "Master with the Iron Crutch" immortal, helped kill a fair part of his force I think because he spreads disease... whereas I had the Chalice inside, and enough supply/units to hold out arbitrarily long. It shouldn't bring disease-spreaders with a large force unless they're immune, they've got GoHealth (which I had, not Tien Chi), or have numerous healers, or it's an absolute necessity for some bizarre reason).
[ November 19, 2003, 15:44: Message edited by: Taqwus ]
__________________
Are we insane yet? Are we insane yet? Aiiieeeeee...
|