
November 19th, 2003, 10:37 PM
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Re: C\'tis and the Dancers of Death
Quote:
Play a bit with the exact positioning of your Groups vs different indies to reduce casualities. Minor deployment differences can make a big difference and nailing the start is well worth it.
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It's become sort of second habit to do this as I play more and more Dominions; but the reason I looked and this and let my befuddled mind kind of slither around the concept is my main issue with the AI.
The AI always starts out slow. I usually attack on Turn 2-3 with most races gearing to that initial rush to get gold/provinces. The AI is usually 2-5 Provinces behind even on Difficult/Impossible and most of the time I noticed their troop placement is less than optimal when I fight against it.
Does the AI have a script do anything in regards to positioning for Army weaknesses, use decoys (Undead/High Defense/Prot) for different types of archer/xbow. Hold and attack behind lines of mages who cast Mass Animates, etc?
This may belong in the AI thread; but it was presented here and is an AI issue.
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