
February 16th, 2004, 12:35 AM
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Second Lieutenant
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Join Date: Jan 2004
Posts: 510
Thanks: 24
Thanked 31 Times in 12 Posts
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Re: Tien Chi Conscription
Quote:
Originally posted by Zen:
Conscription was never intended to be something that 'gave them a boost' but as a thematic flavor enhancer. Conscription should not be changed if the base units of TC are weak (Which they are), but rather the units of TC should be changed.
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But if it is something that happens so rarely once you have built even minimum PD for patrolling that you do seldom notice it unless you are looking very carefully in an attempt to observe it, it does not really add much flavour either.
It certainly seems much more like a minimally beneficient random event than actual conscription. After all, conscription is not people voluntarily joining up ever now in a rare while, it is the organised impressment of the populace in the military.
I would really like a change based on the level of PD already in a province:
Each turn, if
- PD<5, 5%+ORDER*30% chance of PD being set to 5
- 5<=PD<10, 5%+ORDER*30% chance of +1 PD
- 10<=PD<20, 5%+ORDER*20% chance of +1PD
- 20<=PD, 5%+ORDER*5% chance of +1PD
Thus each province with high order would gravitate quickly to 10 (where automatic patrolling occurs) and a bit more slowly to 20 (for the second commander of the local defense), and only rarely improve thereafter.
It would represent a military system of conscription in all provinces for purposes of a low-level defense.
That would certainly seem much more in line with the name of the ability, and while it WOULD allow the player to save quite a bit of money on low level PD in provinces at a low risk of invasion, the player would still have to pay real money for high-level PD, which is what is most important anyhow.
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