View Single Post
  #74  
Old January 9th, 2004, 09:26 AM
Saber Cherry's Avatar

Saber Cherry Saber Cherry is offline
Major General
 
Join Date: Oct 2003
Location: Crystal Tokyo
Posts: 2,453
Thanks: 0
Thanked 0 Times in 0 Posts
Saber Cherry is on a distinguished road
Default Re: CherryMod Thread

Quote:
Originally posted by Zen:
I'm thinking of potential exploitation and is in no way trying to say not to do them As you should know Cherrypie.

[clip]

Edit: Flags are not stealthy. That is where my thinking is. It is relatively easy for a human sized unit (no special archer orders, except for closest, rearmost) to avoid archers, especially if you know how, so I wouldn't use that as an excuse, plus the fact that a Staff of Storms or less likely Arrow Fend can almost totally counter missile fire.
Ok you're being pretty persuasive. Not with the arrow stuff - I've never seen a fight during a storm so I can't comment - but I had kind of put sacred on because it seemed appropriate, and forgot to adjust the price accordingly.

Hmm... well there are a couple of solutions... I could, for example, make the unarmed monks sacred and the armed monks non-sacred, and since the majority of the defense comes from dual-wielding weapon-catching sais (3 def each), those monks would not be bless-abusable. "Holy Monks" and "Combat Monks", as it were.

Alternately... since as it stands they ARE stealthy, ambidextrous, and sacred (half upkeep, let's not forget), I bumped the price from 16 to 22, added +2 resource cost (to reflect a lifetime of training), and bumped the (capitol-only) blind monk to 32.

I also changed (made worse) a few of the armor stats, weakened the peasant (to more accurately reflect their ability to use a farm tool as a weapon) and militia, and lowered the attack of the medium and heavy samurai to reflect their encumbrance. These were because... well... RS was kind of dominating the combat sim in the Last test. Also, I wanted to ensure the units were in accordance with KO's guidelines.

Here are the revised stats:

New Unit:
RS Peasant (Base creature: RS Peasant)

HP: 7 Str: 7
Prot: 0 Att: 6
Mrl: 6 Def: 5
Mrst: 9 Prec: 9
Enc: 7 AP: 6

Weapons: Kama
Items: Straw Hat

Gold: 3 Res: 1

********************************

New Unit:
RS Militia (Base creature: RS Militia)

HP: 8 Str: 9
Prot: 4 Att: 8
Mrl: 7 Def: 8
Mrst: 9 Prec: 9
Enc: 5 AP: 8

Weapons: Te Yari
Items: Hachi, Leather Cuirass

Gold: 6 Res: 4

********************************

New Unit:
RS Ronin Thug Nunchaku (Base creature: RS Ronin Thug)

HP: 10 Str: 10
Prot: 7 Att: 11
Mrl: 9 Def: 10
Mrst: 10 Prec: 10
Enc: 4 AP: 11

Ambidextrous 2

Weapons: Nunchaku, Nunchaku
Items: Hachi, Tatami Do

Gold: 6 Res: 1

********************************

New Unit:
RS Ronin Thug Wakizashi (Base creature: RS Ronin Thug)

HP: 10 Str: 10
Prot: 7 Att: 11
Mrl: 9 Def: 12
Mrst: 10 Prec: 10
Enc: 4 AP: 11

Ambidextrous 2

Weapons: Wakizashi, Tanto
Items: Hachi, Tatami Do

Gold: 6 Res: 1

********************************

New Unit:
RS Ronin (Base creature: RS Ronin)

HP: 10 Str: 10
Prot: 11 Att: 11
Mrl: 14 Def: 13
Mrst: 10 Prec: 10
Enc: 5 AP: 10

Weapons: Katana
Items: Wakizashi, Kabuto, Haramaki Do

Gold: 8 Res: 4

********************************

New Unit:
RS Yari Ashigaru (Base creature: RS Ashigaru)

HP: 10 Str: 10
Prot: 7 Att: 10
Mrl: 9 Def: 9
Mrst: 10 Prec: 10
Enc: 4 AP: 11

Weapons: Su Yari
Items: Hachi, Tatami Do

Gold: 9 Res: 9

********************************

New Unit:
RS Samurai Archer (Base creature: RS Samurai Archer)

HP: 10 Str: 10
Prot: 8 Att: 10
Mrl: 10 Def: 12
Mrst: 10 Prec: 11
Enc: 4 AP: 11

Weapons: Wakizashi, Yumi
Items: Hachi, Mougami Do

Gold: 10 Res: 14

********************************

New Unit:
RS Yari Samurai (Base creature: RS Light Samurai)

HP: 10 Str: 10
Prot: 10 Att: 11
Mrl: 11 Def: 10
Mrst: 10 Prec: 10
Enc: 5 AP: 10

Weapons: Su Yari
Items: Hachi, Haramaki Do

Gold: 12 Res: 14

********************************

New Unit:
RS Light Samurai (Base creature: RS Light Samurai)

HP: 10 Str: 10
Prot: 10 Att: 11
Mrl: 11 Def: 13
Mrst: 10 Prec: 10
Enc: 5 AP: 10

Weapons: Katana
Items: Wakizashi, Hachi, Haramaki Do

Gold: 12 Res: 21

********************************

New Unit:
RS Nodachi Samurai (Base creature: RS Light Samurai)

HP: 10 Str: 10
Prot: 11 Att: 11
Mrl: 11 Def: 11
Mrst: 10 Prec: 10
Enc: 5 AP: 10

Weapons: Nodachi
Items: Kabuto, Haramaki Do

Gold: 12 Res: 24

********************************

New Unit:
RS Samurai (Base creature: RS Samurai)

HP: 11 Str: 10
Prot: 14 Att: 10
Mrl: 11 Def: 12
Mrst: 10 Prec: 9
Enc: 6 AP: 9

Weapons: Katana
Items: Wakizashi, Kabuto, Nuinobe Do

Gold: 13 Res: 29

********************************

New Unit:
RS Naginata Samurai (Base creature: RS Samurai)

HP: 11 Str: 10
Prot: 14 Att: 10
Mrl: 11 Def: 9
Mrst: 10 Prec: 9
Enc: 6 AP: 9

Weapons: Naginata
Items: Kabuto, Nuinobe Do

Gold: 13 Res: 25

********************************

New Unit:
RS Heavy Samurai (Base creature: RS Heavy Samurai)

HP: 11 Str: 11
Prot: 17 Att: 10
Mrl: 12 Def: 11
Mrst: 10 Prec: 8
Enc: 7 AP: 8

Weapons: Katana
Items: Wakizashi, Kabuto, Yukino****a Do

Gold: 14 Res: 34

********************************

New Unit:
RS Heavy Naginata Samurai (Base creature: RS Heavy Samurai)

HP: 11 Str: 11
Prot: 17 Att: 10
Mrl: 12 Def: 8
Mrst: 10 Prec: 8
Enc: 7 AP: 8

Weapons: Naginata
Items: Kabuto, Yukino****a Do

Gold: 14 Res: 30

********************************

New Unit:
RS Elite Samurai (Base creature: RS Elite Samurai)

HP: 11 Str: 11
Prot: 14 Att: 11
Mrl: 13 Def: 12
Mrst: 11 Prec: 10
Enc: 6 AP: 10

Ambidextrous 3

Weapons: Katana, Wakizashi
Items: Kabuto, Nuinobe Do

Gold: 16 Res: 29

********************************

New Unit:
RS Samurai Cavalry (Base creature: RS Samurai Cavalry)

HP: 13 Str: 11
Prot: 17 Att: 11
Mrl: 12 Def: 14
Mrst: 11 Prec: 8
Enc: 5 AP: 20

Mounted

Weapons: Katana, Hoof
Items: Wakizashi, Kabuto, Yukino****a Do

Gold: 30 Res: 42

********************************

New Unit:
RS Horse Archer (Base creature: RS Horse Archer)

HP: 12 Str: 11
Prot: 10 Att: 11
Mrl: 11 Def: 13
Mrst: 10 Prec: 11
Enc: 4 AP: 24

Mounted

Weapons: Te Yari, Daikyu, Hoof
Items: Hachi, Haramaki Do

Gold: 25 Res: 14

********************************

New Unit:
RS Blind Monk (Base creature: RS Blind Monk)

HP: 9 Str: 10
Prot: 11 Att: 13
Mrl: 14 Def: 16
Mrst: 14 Prec: 4
Enc: 3 AP: 8

Sacred

Weapons: Iron Fist, Iron Fist, Kick
Items: Robe

Gold: 32 Res: 12

********************************

New Unit:
RS Monk (Base creature: RS Monk)

HP: 10 Str: 10
Prot: 5 Att: 11
Mrl: 14 Def: 13
Mrst: 13 Prec: 10
Enc: 3 AP: 12

Sacred, Stealthy 0, Ambidextrous 2

Weapons: Knife Hand, Nerve Strike, Kick
Items: Robe

Gold: 22 Res: 3

********************************

New Unit:
RS Monk Bo (Base creature: RS Monk)

HP: 10 Str: 10
Prot: 5 Att: 11
Mrl: 14 Def: 15
Mrst: 13 Prec: 10
Enc: 3 AP: 12

Sacred, Stealthy 0, Ambidextrous 2

Weapons: Bo, Kick
Items: Robe

Gold: 22 Res: 3

********************************

New Unit:
RS Monk Sai (Base creature: RS Monk)

HP: 10 Str: 10
Prot: 5 Att: 11
Mrl: 14 Def: 17
Mrst: 13 Prec: 10
Enc: 3 AP: 12

Sacred, Stealthy 0, Ambidextrous 2

Weapons: Sai, Sai, Kick
Items: Robe

Gold: 22 Res: 6

********************************

New Unit:
RS Ninja (Base creature: RS Ninja)

HP: 10 Str: 10
Prot: 3 Att: 11
Mrl: 12 Def: 16
Mrst: 10 Prec: 11
Enc: 3 AP: 12

Stealthy 20, Ambidextrous 2

Weapons: Ninja to, Sai, Shuriken
Items: Ninja Garb, Kote

Gold: 20 Res: 10

********************************

New Unit:
RS Monk Commander (Base creature: RS Monk Commander)

HP: 10 Str: 11
Prot: 5 Att: 11
Mrl: 14 Def: 15
Mrst: 13 Prec: 10
Enc: 3 AP: 12

Sacred, Stealthy 0, Ambidextrous 3

Magic: Holy 2
Weapons: Bo, Kick
Items: Robe

Gold: 50 Res: 1

********************************

New Unit:
RS Shinto Master (Base creature: RS Shinto Master)

HP: 10 Str: 10
Prot: 1 Att: 11
Mrl: 14 Def: 15
Mrst: 15 Prec: 10
Enc: 3 AP: 12

Sacred

Magic: Holy 3
Weapons: Bo, Kick
Items: Robe

Gold: 60 Res: 1

********************************

New Unit:
RS Samurai Commander (Base creature: RS Samurai Commander)

HP: 12 Str: 10
Prot: 17 Att: 12
Mrl: 13 Def: 11
Mrst: 11 Prec: 11
Enc: 7 AP: 9

Ambidextrous 3

Weapons: Katana, Wakizashi
Items: Kabuto, Yukino****a Do

Gold: 30 Res: 34

********************************

New Unit:
RS Mounted Commander (Base creature: RS Mounted Commander)

HP: 13 Str: 10
Prot: 10 Att: 12
Mrl: 13 Def: 16
Mrst: 11 Prec: 12
Enc: 4 AP: 26

Mounted

Weapons: Katana, Daikyu, Hoof
Items: Wakizashi, Hachi, Haramaki Do

Gold: 50 Res: 23

********************************

New Unit:
RS Daimyo (Base creature: RS Daimyo)

HP: 14 Str: 11
Prot: 17 Att: 12
Mrl: 16 Def: 16
Mrst: 11 Prec: 8
Enc: 5 AP: 22

Ambidextrous 3, Mounted

Weapons: Katana, Wakizashi, Hoof
Items: Kabuto, Yukino****a Do

Gold: 100 Res: 42

********************************

New Unit:
RS Sword Saint (Base creature: RS Sword Saint)

HP: 12 Str: 12
Prot: 1 Att: 15
Mrl: 15 Def: 15
Mrst: 13 Prec: 11
Enc: 3 AP: 12

Sacred

Magic: Holy 2
Weapons: Nodachi
Items: Robe

Gold: 60 Res: 11

********************************

New Unit:
RS Geisha (Base creature: RS Geisha)

HP: 9 Str: 9
Prot: 0 Att: 9
Mrl: 12 Def: 7
Mrst: 11 Prec: 10
Enc: 4 AP: 10

Seductress, Stealthy 40

Weapons: Tessen, Kansashi

Gold: 60 Res: 1

********************************

New Unit:
RS Shinobi (Base creature: RS Shinobi)

HP: 10 Str: 10
Prot: 3 Att: 11
Mrl: 10 Def: 13
Mrst: 10 Prec: 11
Enc: 3 AP: 13

Spy, Stealthy 30, Ambidextrous 2

Weapons: Ninja to, Tanto, Blowgun
Items: Ninja Garb, Kote

Gold: 35 Res: 9

********************************

New Unit:
RS Ninja Assassin (Base creature: RS Ninja Assassin)

HP: 10 Str: 10
Prot: 3 Att: 12
Mrl: 12 Def: 13
Mrst: 11 Prec: 11
Enc: 3 AP: 13

Assassin, Stealthy 25, Ambidextrous 2

Weapons: Ninja to, Poison Dagger, Shuriken
Items: Ninja Garb, Kote

Gold: 50 Res: 8

********************************

New Unit:
RS Ninja of the Sacred Flame (Base creature: RS Ninja of the Sacred Flame)

HP: 11 Str: 11
Prot: 3 Att: 14
Mrl: 14 Def: 14
Mrst: 14 Prec: 11
Enc: 3 AP: 12

Resistances:

Fire: 100 Cold: 0
Shock: 0 Poison: 0

Assassin, Sacred, Stealthy 30, Ambidextrous 2

Magic: Fire 2
Weapons: Ninja to, Poison Dagger, Enchanted Shuriken
Items: Ninja Garb, Kote

Gold: 130 Res: 8

********************************

New Unit:
RS Death Ninja (Base creature: RS Death Ninja)

HP: 10 Str: 10
Prot: 3 Att: 12
Mrl: 13 Def: 13
Mrst: 12 Prec: 11
Enc: 3 AP: 12

Assassin, Stealthy 30, Ambidextrous 2, Fear -4

Magic: Death 1
Weapons: Ninja to, Poison Dagger, Shuriken
Items: Ninja Garb, Kote

Gold: 80 Res: 8

********************************

New Unit:
RS Ninja Master (Base creature: RS Ninja Master)

HP: 10 Str: 11
Prot: 3 Att: 13
Mrl: 14 Def: 14
Mrst: 13 Prec: 11
Enc: 3 AP: 12

Assassin, Stealthy 35, Ambidextrous 2

Magic: Fire 1, Random 1
Weapons: Ninja to, Ninja to, Shuriken
Items: Ninja Garb, Kote

Gold: 120 Res: 11

********************************

New Unit:
RS Wise Man (Base creature: RS Wise Man)

HP: 7 Str: 8
Prot: 0 Att: 8
Mrl: 10 Def: 6
Mrst: 16 Prec: 9
Enc: 5 AP: 8

Amphibian 2

Magic: Water 2, Nature 1, Random 2
Weapons: Fist

Gold: 220 Res: 1

********************************

New Unit:
RS Himura Battosai (Base creature: RS Himura Battosai)

HP: 11 Str: 12
Prot: 1 Att: 19
Mrl: 18 Def: 18
Mrst: 13 Prec: 10
Enc: 2 AP: 42

Hero, Assassin, Stealthy 20, Air Shield 50
Magic Quickness, Quickness 75

Weapons: Battosai no Katana
Items: Robe, Godlike Speed

********************************
__________________
Cherry
Reply With Quote