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Old January 21st, 2004, 08:04 AM
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Default Re: CherryMod Thread

I don't think they've changed a lot since Last time, but:

Edit: Oh, I DID adjust some of the gold costs that were too low. Like the monks.

New Unit:
RS Peasant (Base creature: RS Peasant)

HP: 7 Str: 7
Prot: 0 Att: 6
Mrl: 6 Def: 5
Mrst: 9 Prec: 9
Enc: 7 AP: 6

Weapons: Kama
Items: Straw Hat

Gold: 3 Res: 1

*********************************

New Unit:
RS Militia (Base creature: RS Militia)

HP: 8 Str: 9
Prot: 4 Att: 8
Mrl: 7 Def: 8
Mrst: 9 Prec: 9
Enc: 5 AP: 8

Weapons: Te Yari
Items: Hachi, Leather Cuirass

Gold: 6 Res: 4

*********************************

New Unit:
RS Ronin Thug Nunchaku (Base creature: RS Ronin Thug)

HP: 10 Str: 10
Prot: 7 Att: 11
Mrl: 9 Def: 10
Mrst: 10 Prec: 10
Enc: 4 AP: 11

Ambidextrous 2

Weapons: Nunchaku, Nunchaku
Items: Hachi, Tatami Do

Gold: 6 Res: 1

*********************************

New Unit:
RS Ronin Thug Wakizashi (Base creature: RS Ronin Thug)

HP: 10 Str: 10
Prot: 7 Att: 11
Mrl: 9 Def: 12
Mrst: 10 Prec: 10
Enc: 4 AP: 11

Ambidextrous 2

Weapons: Wakizashi, Tanto
Items: Hachi, Tatami Do

Gold: 6 Res: 1

*********************************

New Unit:
RS Ronin (Base creature: RS Ronin)

HP: 10 Str: 10
Prot: 11 Att: 11
Mrl: 14 Def: 13
Mrst: 10 Prec: 10
Enc: 5 AP: 10

Weapons: Katana
Items: Wakizashi, Kabuto, Haramaki Do

Gold: 8 Res: 4

*********************************

New Unit:
RS Yari Ashigaru (Base creature: RS Ashigaru)

HP: 10 Str: 10
Prot: 7 Att: 10
Mrl: 9 Def: 9
Mrst: 10 Prec: 10
Enc: 4 AP: 11

Weapons: Su Yari
Items: Hachi, Tatami Do

Gold: 9 Res: 9

*********************************

New Unit:
RS Samurai Archer (Base creature: RS Samurai Archer)

HP: 10 Str: 10
Prot: 8 Att: 10
Mrl: 10 Def: 12
Mrst: 10 Prec: 11
Enc: 4 AP: 11

Weapons: Wakizashi, Yumi
Items: Hachi, Mougami Do

Gold: 10 Res: 14

*********************************

New Unit:
RS Yari Samurai (Base creature: RS Light Samurai)

HP: 10 Str: 10
Prot: 10 Att: 11
Mrl: 11 Def: 10
Mrst: 10 Prec: 10
Enc: 5 AP: 10

Weapons: Su Yari
Items: Hachi, Haramaki Do

Gold: 12 Res: 14

*********************************

New Unit:
RS Light Samurai (Base creature: RS Light Samurai)

HP: 10 Str: 10
Prot: 10 Att: 11
Mrl: 11 Def: 13
Mrst: 10 Prec: 10
Enc: 5 AP: 10

Weapons: Katana
Items: Wakizashi, Hachi, Haramaki Do

Gold: 12 Res: 21

*********************************

New Unit:
RS Nodachi Samurai (Base creature: RS Light Samurai)

HP: 10 Str: 10
Prot: 11 Att: 11
Mrl: 11 Def: 11
Mrst: 10 Prec: 10
Enc: 5 AP: 10

Weapons: Nodachi
Items: Kabuto, Haramaki Do

Gold: 12 Res: 24

*********************************

New Unit:
RS Samurai (Base creature: RS Samurai)

HP: 11 Str: 10
Prot: 14 Att: 10
Mrl: 11 Def: 12
Mrst: 10 Prec: 9
Enc: 6 AP: 9

Weapons: Katana
Items: Wakizashi, Kabuto, Nuinobe Do

Gold: 13 Res: 29

*********************************

New Unit:
RS Naginata Samurai (Base creature: RS Samurai)

HP: 11 Str: 10
Prot: 14 Att: 10
Mrl: 11 Def: 9
Mrst: 10 Prec: 9
Enc: 6 AP: 9

Weapons: Naginata
Items: Kabuto, Nuinobe Do

Gold: 13 Res: 25

*********************************

New Unit:
RS Heavy Samurai (Base creature: RS Heavy Samurai)

HP: 11 Str: 11
Prot: 17 Att: 10
Mrl: 12 Def: 11
Mrst: 10 Prec: 8
Enc: 7 AP: 8

Weapons: Katana
Items: Wakizashi, Kabuto, Yukino****a Do

Gold: 14 Res: 34

*********************************

New Unit:
RS Heavy Naginata Samurai (Base creature: RS Heavy Samurai)

HP: 11 Str: 11
Prot: 17 Att: 10
Mrl: 12 Def: 8
Mrst: 10 Prec: 8
Enc: 7 AP: 8

Weapons: Naginata
Items: Kabuto, Yukino****a Do

Gold: 14 Res: 30

*********************************

New Unit:
RS Elite Samurai (Base creature: RS Elite Samurai)

HP: 11 Str: 11
Prot: 14 Att: 11
Mrl: 13 Def: 12
Mrst: 11 Prec: 10
Enc: 6 AP: 10

Ambidextrous 3

Weapons: Katana, Wakizashi
Items: Kabuto, Nuinobe Do

Gold: 16 Res: 29

*********************************

New Unit:
RS Samurai Cavalry (Base creature: RS Samurai Cavalry)

HP: 13 Str: 11
Prot: 17 Att: 11
Mrl: 12 Def: 14
Mrst: 11 Prec: 8
Enc: 5 AP: 20

Mounted

Weapons: Katana, Hoof
Items: Wakizashi, Kabuto, Yukino****a Do

Gold: 30 Res: 42

*********************************

New Unit:
RS Horse Archer (Base creature: RS Horse Archer)

HP: 12 Str: 11
Prot: 10 Att: 11
Mrl: 11 Def: 13
Mrst: 10 Prec: 11
Enc: 4 AP: 24

Mounted

Weapons: Te Yari, Daikyu, Hoof
Items: Hachi, Haramaki Do

Gold: 25 Res: 14

*********************************

New Unit:
RS Blind Monk (Base creature: RS Blind Monk)

HP: 9 Str: 10
Prot: 11 Att: 13
Mrl: 14 Def: 16
Mrst: 14 Prec: 4
Enc: 3 AP: 8

Sacred

Weapons: Iron Fist, Iron Fist, Kick
Items: Robe

Gold: 32 Res: 12

*********************************

New Unit:
RS Monk (Base creature: RS Monk)

HP: 10 Str: 10
Prot: 5 Att: 11
Mrl: 14 Def: 13
Mrst: 13 Prec: 10
Enc: 3 AP: 12

Sacred, Stealthy 0, Ambidextrous 2

Weapons: Knife Hand, Nerve Strike, Kick
Items: Robe

Gold: 22 Res: 3

*********************************

New Unit:
RS Monk Bo (Base creature: RS Monk)

HP: 10 Str: 10
Prot: 5 Att: 11
Mrl: 14 Def: 15
Mrst: 13 Prec: 10
Enc: 3 AP: 12

Sacred, Stealthy 0, Ambidextrous 2

Weapons: Bo, Kick
Items: Robe

Gold: 22 Res: 3

*********************************

New Unit:
RS Monk Sai (Base creature: RS Monk)

HP: 10 Str: 10
Prot: 5 Att: 11
Mrl: 14 Def: 17
Mrst: 13 Prec: 10
Enc: 3 AP: 12

Sacred, Stealthy 0, Ambidextrous 2

Weapons: Sai, Sai, Kick
Items: Robe

Gold: 22 Res: 6

*********************************

New Unit:
RS Ninja (Base creature: RS Ninja)

HP: 10 Str: 10
Prot: 3 Att: 11
Mrl: 12 Def: 16
Mrst: 10 Prec: 11
Enc: 3 AP: 12

Stealthy 20, Ambidextrous 2

Weapons: Ninja to, Sai, Shuriken
Items: Ninja Garb, Kote

Gold: 20 Res: 10

*********************************

New Unit:
RS Monk Commander (Base creature: RS Monk Commander)

HP: 10 Str: 11
Prot: 5 Att: 11
Mrl: 14 Def: 15
Mrst: 13 Prec: 10
Enc: 3 AP: 12

Sacred, Stealthy 0, Ambidextrous 3

Magic: Holy 2
Weapons: Bo, Kick
Items: Robe

Gold: 50 Res: 1

*********************************

New Unit:
RS Shinto Master (Base creature: RS Shinto Master)

HP: 10 Str: 10
Prot: 1 Att: 11
Mrl: 14 Def: 15
Mrst: 15 Prec: 10
Enc: 3 AP: 12

Sacred

Magic: Holy 3
Weapons: Bo, Kick
Items: Robe

Gold: 110 Res: 1

*********************************

New Unit:
RS Samurai Commander (Base creature: RS Samurai Commander)

HP: 12 Str: 10
Prot: 17 Att: 12
Mrl: 13 Def: 11
Mrst: 11 Prec: 11
Enc: 7 AP: 9

Ambidextrous 3

Weapons: Katana, Wakizashi
Items: Kabuto, Yukino****a Do

Gold: 30 Res: 34

*********************************

New Unit:
RS Mounted Commander (Base creature: RS Mounted Commander)

HP: 13 Str: 10
Prot: 10 Att: 12
Mrl: 13 Def: 16
Mrst: 11 Prec: 12
Enc: 4 AP: 26

Mounted

Weapons: Katana, Daikyu, Hoof
Items: Wakizashi, Hachi, Haramaki Do

Gold: 50 Res: 23

*********************************

New Unit:
RS Daimyo (Base creature: RS Daimyo)

HP: 14 Str: 11
Prot: 17 Att: 12
Mrl: 16 Def: 16
Mrst: 11 Prec: 8
Enc: 5 AP: 22

Ambidextrous 3, Mounted

Weapons: Katana, Wakizashi, Hoof
Items: Kabuto, Yukino****a Do

Gold: 100 Res: 42

*********************************

New Unit:
RS Sword Saint (Base creature: RS Sword Saint)

HP: 12 Str: 12
Prot: 1 Att: 15
Mrl: 15 Def: 15
Mrst: 13 Prec: 11
Enc: 3 AP: 12

Sacred

Magic: Holy 2
Weapons: Nodachi
Items: Robe

Gold: 60 Res: 11

*********************************

New Unit:
RS Geisha (Base creature: RS Geisha)

HP: 9 Str: 9
Prot: 0 Att: 9
Mrl: 12 Def: 7
Mrst: 11 Prec: 10
Enc: 4 AP: 10

Seductress, Stealthy 40

Weapons: Tessen, Kansashi

Gold: 75 Res: 1

*********************************

New Unit:
RS Shinobi (Base creature: RS Shinobi)

HP: 10 Str: 10
Prot: 3 Att: 11
Mrl: 10 Def: 13
Mrst: 10 Prec: 11
Enc: 3 AP: 13

Spy, Stealthy 30, Ambidextrous 2

Weapons: Ninja to, Tanto, Blowgun
Items: Ninja Garb, Kote

Gold: 35 Res: 9

*********************************

New Unit:
RS Ninja Assassin (Base creature: RS Ninja Assassin)

HP: 10 Str: 10
Prot: 3 Att: 12
Mrl: 12 Def: 13
Mrst: 11 Prec: 11
Enc: 3 AP: 13

Assassin, Stealthy 25, Ambidextrous 2

Weapons: Ninja to, Poison Dagger, Shuriken
Items: Ninja Garb, Kote

Gold: 50 Res: 8

*********************************

New Unit:
RS Ninja of the Sacred Flame (Base creature: RS Ninja of the Sacred Flame)

HP: 11 Str: 11
Prot: 3 Att: 14
Mrl: 14 Def: 14
Mrst: 14 Prec: 11
Enc: 3 AP: 12

Resistances:

Fire: 100 Cold: 0
Shock: 0 Poison: 0

Assassin, Sacred, Stealthy 30, Ambidextrous 2

Magic: Fire 2
Weapons: Ninja to, Poison Dagger, Enchanted Shuriken
Items: Ninja Garb, Kote

Gold: 130 Res: 8

*********************************

New Unit:
RS Death Ninja (Base creature: RS Death Ninja)

HP: 10 Str: 10
Prot: 3 Att: 12
Mrl: 13 Def: 13
Mrst: 12 Prec: 11
Enc: 3 AP: 12

Assassin, Stealthy 30, Ambidextrous 2, Fear -4

Magic: Death 1
Weapons: Ninja to, Poison Dagger, Shuriken
Items: Ninja Garb, Kote

Gold: 80 Res: 8

*********************************

New Unit:
RS Ninja Master (Base creature: RS Ninja Master)

HP: 10 Str: 11
Prot: 3 Att: 13
Mrl: 14 Def: 14
Mrst: 13 Prec: 11
Enc: 3 AP: 12

Assassin, Stealthy 35, Ambidextrous 2

Magic: Fire 1, Random 1
Weapons: Ninja to, Ninja to, Shuriken
Items: Ninja Garb, Kote

Gold: 120 Res: 11

*********************************

New Unit:
RS Wise Man (Base creature: RS Wise Man)

HP: 7 Str: 8
Prot: 0 Att: 8
Mrl: 10 Def: 6
Mrst: 16 Prec: 9
Enc: 5 AP: 8

Amphibian 2

Magic: Water 2, Nature 1, Random 2
Weapons: Fist

Gold: 220 Res: 1

*********************************

New Unit:
RS Himura Battosai (Base creature: RS Himura Battosai)

HP: 11 Str: 12
Prot: 1 Att: 19
Mrl: 18 Def: 18
Mrst: 13 Prec: 10
Enc: 2 AP: 42

Hero, Assassin, Stealthy 20, Air Shield 50
Magic Quickness, Quickness 75

Weapons: Battosai no Katana
Items: Robe, Godlike Speed

*********************************


Weapons:

Weapon 'Blowgun'
dam=-5, hits=1, pierce=50, fatiguedam=50, doesFatigueDam=1, prec=2, ammo=5, rng=10, res=1
new=1

Weapon 'Daikyu'
dam=12, hits=1, prec=1, ammo=12, rng=40, strNotAddedPhysical=1, res=2
new=1

Weapon 'Shuriken'
dam=-2, hits=1, pierce=50, poisondam=5, prec=1, ammo=5, rng=5, res=1
new=1

Weapon 'Enchanted Shuriken'
dam=2, hits=1, pierce=50, magic=1, prec=2, ammo=5, rng=5, undeadDamageBonus=100, demonDamageBonus=100, res=1
new=1

Weapon 'Yumi'
dam=11, hits=1, prec=1, ammo=12, rng=35, strNotAddedPhysical=1, res=2
new=1

Weapon 'Thunder Breath'
hits=1, pierce=100, doesPhysicalDam=-1, shockdam=12, doesShockDam=1, magic=1, aoe=1, ammo=5, rng=9999, strNotAddedShock=1
new=1

Weapon 'Dominate'
dam=999, hits=1, att=10, pierce=100, magic=1, mrnegates=1, mrpenalty=4, mindlessDamageBonus=-100
new=1

Weapon 'Dragon Tail'
dam=2, hits=1, att=-4, length=6
new=1

Weapon 'Freeze'
hits=1, length=6, pierce=100, doesPhysicalDam=-1, colddam=4, doesColdDam=1, magic=1, aoe=1, strNotAddedCold=1
new=1

Weapon 'Lava Punch'
dam=-2, hits=1, hands=1, magic=1, flaming=12
new=1

Weapon 'Knife Hand'
dam=3, hits=1, att=2, def=1, hands=1, res=1
new=1

Weapon 'Nerve Strike'
dam=-2, hits=1, att=-2, def=1, hands=1, fatiguedam=100, doesFatigueDam=1, demonDamageBonus=-100, magicbeingDamageBonus=-100, onlyHurtsLiving=1
new=1

Weapon 'Iron Fist'
dam=-2, hits=2, att=3, def=1, hands=1, pierce=50, res=5
new=1

Weapon 'Suffocate'
hits=2, att=10, pierce=100, fatiguedam=30, doesFatigueDam=1, doesPhysicalDam=-1, aoe=1, onlyHurtsLiving=1
new=1

Weapon 'Huge Stone Club'
dam=14, hits=1, att=-1, def=-1, length=4, hands=1
new=1

Weapon 'Sharktooth Mace'
dam=5, hits=1, att=1, length=1, hands=1, res=3
new=1

Weapon 'Su Yari'
dam=4, hits=1, att=1, length=5, hands=2, res=4
new=1

Weapon 'Te Yari'
dam=4, hits=1, length=4, hands=1, res=2
new=1

Weapon 'Wakizashi'
dam=5, hits=1, def=2, length=1, hands=1, res=4
new=1

Weapon 'Battosai no Katana'
dam=7, hits=2, att=2, def=2, length=2, hands=2, pierce=50
new=1

Weapon 'Tanto'
dam=2, hits=1, att=1, hands=1, res=1
new=1

Weapon 'Tessen'
dam=4, hits=1, att=-1, def=-1, hands=1, res=1
new=1

Weapon 'Sai'
dam=2, hits=1, att=-1, def=3, hands=1, res=2
new=1

Weapon 'Naginata'
dam=8, hits=1, att=1, length=5, hands=2, res=7
new=1

Weapon 'Ninja to'
dam=5, hits=1, att=2, length=1, hands=1, res=3
new=1

Weapon 'Nodachi'
dam=7, hits=1, att=3, def=1, length=3, hands=2, pierce=50, res=11
new=1

Weapon 'Nunchaku'
dam=2, hits=2, att=1, length=1, hands=1, res=1
new=1

Weapon 'Katana'
dam=7, hits=1, att=1, def=1, length=2, hands=1, res=7
new=1

Weapon 'Kama'
dam=4, hits=1, def=-1, length=1, hands=1, res=1
new=1

Weapon 'Kansashi'
dam=3, hits=1, hands=1
new=1

Weapon 'Bo'
dam=2, hits=1, def=4, length=4, hands=2, res=1
new=1


Items:

Item 'Straw Hat'
enc=1
new=1

Item 'Hachi'
aprot=1, res=1
new=1

Item 'Kabuto'
aprot=2, res=4
new=1

Item 'Robe'
aprot=1
new=1

Item 'Ninja Garb'
aprot=2, res=2
stealthy=10, new=1

Item 'Tatami Do'
aprot=6, def=-1, enc=1, res=4
new=1

Item 'Mougami Do'
aprot=7, enc=1, res=7
new=1

Item 'Haramaki Do'
aprot=9, def=-1, enc=2, res=9
new=1

Item 'Nuinobe Do'
aprot=12, def=-2, enc=3, res=14
new=1

Item 'Yukino****a Do'
aprot=15, def=-3, enc=4, res=19
new=1

Item 'Wakizashi'
def=2, hands=1, res=4
new=1

Item 'Kote'
aprot=1, def=2, res=2
new=1

Item 'Godlike Speed'
magic=1
magicQuickness=1, new=1, airshield=50

(considered body armor - replacing it would be detrimental)

[ January 21, 2004, 06:10: Message edited by: Saber Cherry ]
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