Re: What\'s the verdict on archers?
I always thought that fire and flee should be fire and pull back. If I wanted them to actually flee then I would set it that way on their commander, not on them.
Hmmm does anyone know if "guard commander" with shooters amounts to the same thing as "fire at closest"? That would give some nice flexibility in an archer unit by controlling them with the commanders script. Attack one round (run up close), hold or fire, hold or fire, hold or fire, hold or fire, stay behind units (which would make him pull back but not leave)
NewSubject: I need to figure out what to put on the command line to get an icon on my desktop to go into a battlesim game the fastest. Straight into a game called BattleSIm using the mini.map, no intro, no fades, no music, low graphics for fast menus? or hi graphics for slow battles?
[ November 20, 2003, 12:49: Message edited by: Gandalf Parker ]
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