Thread: europa dom2 map
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Old November 22nd, 2003, 06:26 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: europa dom2 map

Quote:
Originally posted by Whismerhill:
quote:
Originally posted by Gandalf Parker:
WOW for me that would be the hard way. Id rather edit a .map for that than to edit the exe
how can you edit a .map file for having a god with 10 in all magic path is effective on the bless effect ?

You can create a god with .map commands and it will only affect that one game map. Doesnt change the exe, doesnt even overwrite the god you might have already made for that race. Using the map commands you can give a god 10 in each magic, all the scales you want, any castle, magic items, and even use a unit that the game doesnt allow you to use (such as a Doom Horror)

At least Dom1 didnt do checks on those things. I havent tested to see if Dom2 checks but I doubt it does since this is all stuff meant for use in creating a game-map along a theme
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