Re: Big Problem - Unbalanced random events
The random events have already been set to mostly avoid the beginning of the game when it can cost you the whole game.
Luck scale doesnt affect the number of events, only the type (good/bad)
Order/Chaos scale affects how often they happen (with good and bad affected by luck)
The game setting can also affect whether they happen sometimes or alot.
Certain events are more common based on other scales, province conditions, seasons, actions you have taken, etc.
There is no zero. So even if you pile ALL the settings to having as few events as possible then you get maybe a 10% chance in a province that you have not picked on in any way. Everything you do goes up from there.
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