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Old November 23rd, 2003, 11:49 PM

Chris Byler Chris Byler is offline
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Default Re: Petition to change LUCK\\ORDER Scales

Quote:
Originally posted by Keir Maxwell:
quote:
Originally posted by Chris Byler:
I see no problem with the current heat/cold, productivity/sloth or growth/death scales. Different nations, themes and strategies have good reasons to take different positions on these scales, which IMO is how it should be. I have seen and played anything from +3 to -3 and consider them all viable for the right strategy. I wish I could say that for turmoil, magic, drain and luck. Any turmoil is likely to hose you, luck isn't worth the points, high magic isn't worth the points and high drain is too crippling except for standard Ulm.
I have been experimenting with a very wide range of designs than simply because Bless effects are new and I want to try them out.

I have taken drain 3 heaps with Dom II and will continue to do so. I consider it to be the best choice for the majority of race designs I'm looking at right now. When you have 0pts (or less) after designing your pretender you end up with some funky scales and a huge amount of research coming out of the (sometimes immobile) pretender (28 one time!) so drain 3 is one of the first negative scale choices. I would have to say though that I am having a harder time finding sage sites than I in Dom1 which is a worry.

I agree with you Chris though on the rest of the scales.

Many cheap mages can't research at all in drain 3. I generally don't want to use my pretender as a researcher except in the first year or so, and I certainly don't want to be stuck in a situation where he is my only effective researcher ever (or I need to use celestial masters or archtheurgs to research because they are hit least by the drain scale). It's even worse if all your mages are horrendously expensive (Jotunheim except Utgard) or all your mages with decent magic are horrendously expensive (standard Pangaea - dryads can't research in strong drain).

I just had a new idea for making high magic scales more rewarding and cool; I'm going to start another thread with it since this one is supposed to be about luck/order.
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People do not like to be permanently transformed and would probably revolt against masters that tried to curse them with iron bodies.
Pigs, on the other hand, are not bothered, or at least they don't complain.
-- Dominions II spell manual
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