
April 25th, 2001, 11:12 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
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Re: Tampa, read this
Well, the critical part of my mod is the Pirates & Nomads racial traits & that will definitely conflict. All the AIs need to be redone for my mod to include the "Normal" racial trait, otherwise they turn into One-world neutrals.
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