>Other than the fact that it made order almost useless once you had some patrollers in your home province?
In Dom1 I almost always used Order +3.
On the other hand many players used Order 0 or Turmoil +3.
In Dom2 nobody will purposely use anything but Order +3 when trying to be competitive.
Obviously you think that Dom1 order was not worthwhile. That's perfect! The scales should inspire different players to do different things.
Altering things now that Dom2 has been released is difficult. I honestly don't know what to suggest.
