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patch 5 and emergency propulsion
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April 26th, 2001, 12:47 AM
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Suicide Junkie
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: patch 5 and emergency propulsion
Heck, If you wanna put lots of emergency stuff on, go ahead and change:
Restrictions := One Per Vehicle
to
Restrictions := None
On all the emerg. components, and your 89 movement point baseship is a reality once again
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