Thread: D2 vs Aow:SM
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Old November 27th, 2003, 03:25 AM

Chris Byler Chris Byler is offline
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Default Re: D2 vs Aow:SM

Quote:
Originally posted by Altus:
quote:
Originally posted by ceremony:
I wouldn't call Shadow Magic a "beer & pretzels" game at all. You need to pay really close attention to a lot of things, much as you would in a hardcore wargame. I've had players hand me my *** in m/p because I miscounted by one movement point.

Dominions 2 is, in my opinion, a far superior design to Shadow Magic. But neither one is a "beer & pretzels" game.
If you read this thread from the beginning and my post, instead of quoting out of context, you would know both pertain to a comparison of SM and Dom2's AI, not multiplayer. I stand by my statement that SM is a 'beer & pretzel' fantasy wargame. I could beat the AI handily sloshed, let alone while imbibing a few beers.

The reason you might have seen the term 'beer & pretzels' on Underdog is because it originated before there were live multiplayer PC games, with the older PC titles; at that time even PBEM was revolutionary and BBS games were a wonder.

It referred to PC games and the quality, or lack thereof, of the AI. Actually, to use the term to describe a multiplayer game, PC or board, would be an insult to the players involved. Human oppponents require more attention and respect. I have never seen anyone use 'beer & pretzel' to describe multiplayer gameplay before.

LOL. "Beer and pretzels" predates any PC gaming (yes, even ADVENT). It was used to refer to "lightweight" board/tabletop games (those that are simpler and/or more chance based and therefore require less serious thought - note that it's not the opponents that make a game beer & pretzels, but the games themselves).

A lousy AI doesn't make a game beer and pretzels - it just makes it a game with a lousy AI.

I wouldn't consider AOWSM beer and pretzels, either. But it's a lot closer than Dom II.
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