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Old November 28th, 2003, 09:41 AM
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Arralen Arralen is offline
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Default Re: An idea concerning National Heroes

Quote:
Originally posted by cpbeller:
What about being able to send your National Heroes on quests? I don't know exactly how it could be done, possibly something along the lines of their stats and all, mixed with some die rolls.
Oh no.

Reminds me of the fabulous, most guarded secret and well-rounded awe-inspiring winning condition from Moo3:

The great X.
Discover them, research them, steal them .. and experience a totally new and exciting way to win a 3-eX-strategy game. .. so far the blurb.

Reality:
Klick on some of your ships at some random point in the game.
Select order "search for X".
Have the ships transfer out of the fleets into some static list.
Wait for a message some dozend turns later: "ship destroyed", "ship lost" or "X" found.
.. nothing you could really do about it ..

It's no fun, it's boring.

No need to put this in DOM2 too.

Ok, I must admit the whole thing obviously got nerfed in Moo3: There are Black Holes and Neutron Stars on the map, and you can set them as waypoints for ships, but it's nothing there. At some point in the beta there where events connected to such exploration missions.


So if quests are added to DOM2, it shouldn't be something like "hero vanishes and reemerges some random turns later", it should be something like real mission or the like.
Maybe a random event: hero gets a hint about a hidden magic site, has to travel there (stealthed or by fighting his way through), has to bring something along & enter the site for something to happen ...

.. just my 0,02 EUR

A.

EDITED: spelling ...

[ November 28, 2003, 09:49: Message edited by: Arralen ]
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