Thread: Air vs Nature
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Old November 27th, 2003, 06:59 PM
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Default Re: Air vs Nature

Quote:
Originally posted by Chris Byler:
Doubtful. Protection gives increasing returns as you get higher. I don't think it would do much for practically-naked Flags...

On the other hand, 45% air shield isn't very much - what level of air do you get that at?
Air Shield 45% is Air 10, unimaginably high.

As for the naked flags... they have 9HP, protection 0. Shortbow arrows do 10 damage. So they have a 62.66% chance of dying from an arrow hit.

Chance of flagellant dying from a shortbow, according to bless effect:

No Bless: 62.66%
Air Shield 20% (Air 4): 50.13%
Air Shield 45% (Air 10): 34.46%
Protection 4 (Earth 9): 30.16%

Those come from the fourth chart here: http://www.shrapnelgames.com/cgi-bin...;f=74;t=000431

For no bless or air blessing, the arrow roll has to beat the flag's roll by at least -1 for a kill, but for Earth 9, the arrow has to beat the flag by at least +3.

For longbows and crossbows, Air 10 would be more valuable, of course. Regardless, since Earth 9 allows flags to survive numerous situations in which they would normally die (not just arrows) I like it better... not worthwhile, of course, I'd want fire and blood. But still better than air.
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