Re: Ship Design Questions, Weapon Picks
You are right about the concept of the weapon picks and you can design different ships for under and over 400kT, but .....
the problem is that the AI will not stop to build the ships under 400kT even in the later game, which might not be very reasonable. So I would recommend that you make a design for up to 600kT, which still may be useful with full technology and another design for 800kT and above (battleships and dreadnoughts). You have the possibility to design special attack bases too.
And don't forget to include an weapon pick for the very beginning of the game: that is either CSM or DUC.
Hope this helps you.
[This message has been edited by Q (edited 25 April 2001).]
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