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Old April 27th, 2001, 11:01 PM
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Default Re: Specific facilities, what do they do?

quote:
Originally posted by serpwidgets:
4- Repair. Is it just my imagination, or is repairing stuff free? I've been sitting a warp point opener on my home system and making a nice spider web of warp points to all my systems and it doesn't seem to cost anything every turn when it's repaired. Not that this is good or bad, but I just wanted to figure out if I should be calculating that into the costs of everything I'm doing every turn.


Since no one else completely answered this one; yes, repairs are free, but you can only repair a certain number of components per turn. A repair bonus means you repair more components per turn (especially useful for retrofits, obviously). BTW - you can repair multiple ships per turn with one repair bay/shipyard. So a repair bay that can repair (for example) five components per turn can repair one component on each of five ships per turn, or five components on one ship, or any other combo that adds to five.
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