Re: T\'ien Ch\'i, and how they rule!
I found another major default TC problem. Their mages and priests are all strategic move 1!!!
That is... unforgivable. At first, I was building their leather armor troops rather than scale mail troops for mobility, but when I realized my magic support can never move more than 1... well, I guess it no longer matters!
Technically, the Master of the Way (2 moves) is both a mage and a priest, but is not very good at either one. Their good mage (celestial master), good priest (CM or minister of rituals), cheap commander (eunuch), and cheap priest (ceremonial master) all have 1 strategic move. Wow. Worthless! I don't see any justification for this - China historically had an exceptional road and bridge infrastructure, compared to other preindustrial countries. But for a nation with highly mobile medium infantry, this is crippling, as it nerfs an obvious major strength.
To date, default TC is the only nation I've found to be reliant on indy commanders. Their national (non-priest, non-mage) commanders are just bad; either overpriced or underpowered.
-Cherry
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