
December 4th, 2003, 11:07 PM
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Sergeant
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Join Date: Oct 2003
Location: Blacksburg, VA, USA
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Re: A question and a suggestion
Quote:
Originally posted by Nagot Gick Fel:
quote: Originally posted by Pocus:
yes interception is somehow lacking.
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Actually I think it's good for the game, as it favorizes movement and aggressive play. Otherwise it would be too easy for one big army to prevent enemy moves in a 3 provinces-wide area. I don't want Dominions to look too much like WW1. Hmm - maybe only armies that have greater (not equal) strategic movement should be allowed to intercept, which would give more usefulness to strategic movement (it usually doesn't allow extra movement because it's blocked by terrain in most areas).
However, this ignores a more fundamental problem with the intercept concept: what if the target army moves to two or more places?
I don't mind the current guessing games. Although I still don't have a good handle on how to anticipate the AI's movements, it doesn't seem to be able to anticipate mine either. 
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People do not like to be permanently transformed and would probably revolt against masters that tried to curse them with iron bodies.
Pigs, on the other hand, are not bothered, or at least they don't complain.
-- Dominions II spell manual
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