Thread: GIMP and maps
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Old December 5th, 2003, 04:54 AM
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Gandalf Parker Gandalf Parker is offline
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Default Re: GIMP and maps

Quote:
Originally posted by Vger:
Hi,
I thought I'd reply so the echo doesn't get too much for you in here.
Thanks, I truly appreciate that.
Quote:
Are these scripts you're talking about strictly for GIMP? I'm very familiar with Paint Shop Pro and would prefer to use that to do maps rather than relearn how to paint, but I don't think PSP has anything like scripts.
I have a copy of PSP around somewhere (ver 6)
I think they are just gimp. They were written apprently in something called "scheme" though there are some perl module things. I doubt they would call PSP properly.
Quote:
OTH, I can clone surfaces and use them as textures/brushes, so it has occurred to me that I might be able to come up with maps without too much tinkering, once I understand what D2 needs.
Creating a paintbrush set for maps would go a long way. Mountains, trees, volcano, snow, etc.

Quote:
Also, is GIMP a strictly UNIX prog?
Nope there are Versions for most OS's including windows. http://www.gimp.org/~tml/gimp/win32/
Actually thats the one Im using. My linux is an internet server and I dont like clogging it with alot of gui graphical stuff.

Gimp is free so you can always run it just for the map gnerator and then use PSP to edit it. That seems kindof kludgy but it would work.

Something else you might do if you are a good googler is pick up on something I let drop. Print out one of the tga maps from the game and search the web for free map generators or paintbrush sets that are pretty close.

[ December 05, 2003, 02:54: Message edited by: Gandalf Parker ]
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