
December 5th, 2003, 08:12 AM
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Sergeant
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Join Date: Oct 2003
Posts: 363
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Re: Blood of Humans!
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Originally posted by apoger:
I wish Abyisa could get the old non-sacred lava warriors back (they rocked!).
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I've just been playing around with the Cyclops with Earth9 and Air3 to try and make the fireball thing work and as a by-product the Lava Wariors are massacring there way across the map with prot19 going to 21 when wounded. I did lose one battle in which they ran away without taking any casualites facing longdead horse - odd huh. Thats no casualties before or during the rout.
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ANYTHING would seem overpowered compared to TC's lesser themes.
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Fair point, well made. Well maybe not Mictlan as it starts way worse than Barbarian Kings which is reasonably fast out of the blocks.
Still I haven't given up on my plan to get a serious army of HC together and rout my opponents in a terrifying charge lead in by dispossed spirits. The casualities in the pursuit could be great and at heart I'm a Cavalry/Chariot general and find all this HI a little unsatisfying.
I do agree Zen that Blood of Humans could do with some improvement and I likewise find Salamanders very blah, blah, blah. I'm just suffering from post Tien Ch'i power overdose having rampaged around the map with berserk Lava Warriors and ultra tough HI. I reckon the thing Abyssia really needs is the old Moloch back. Without the ability to use Devils lead by Demonbred in the early game its just not the same anymore. I want my devil generator back!
Cheers
Keir
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