Re: LAN play, or lack of it ??
On a LAN, you can always keep open a shared folder of the game directory on the non-host computer. The folder should be set with full read-write permission. Then at the end of each turn, you simply move the 2h file to the host's game folder, and after hosting, move the trn file back to your folder. It's hotseat on multiple computers... like PBEM, but being on a LAN makes it much faster and much less work.
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