Re: Stop the Insanity!
I've experiementing with the squids for a while now, and 5 summoned krackens seem to form a tough bodyguard for the void gater. I haven't lost a battle yet, even against 3 greater othernesses (didn't even kill 1 kracken). Of course, a vastness hasn't shown up...
I've just been using my insane priests as slightly tougher mind bLasters with boots of quickness.
To go a bit off topic, the main problem with this race seems to be money. Upkeep becomes horrendous for the mind bLasting troops, and I can never seem to gather enough troops to defend my new coastal conquests. My strategy has been to race to conjuration 9 for abominations (while scouring the seas for magic sites), then forming small squads of these nearly invincible beasts backed by mages and conquering away, but this takes a very long time, not to mention a great deal of upkeep for all of those researchers.
Anyone else have this problem?
|