
December 10th, 2003, 05:22 PM
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General
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Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
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Re: Mod Compatibility Thread
Quote:
Originally posted by Gandalf Parker:
It also only gives Illwinter from 1010 to 1500? Its going to be a real pain if the mods start overwriting units that are in the game for random placement.
I wonder if overwriting works. Can I replace one of the random races for independents and have them end up random all over the map?
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OK, Illwinter claims 1010-2010. Satisfied?
Seriously I don't think there will be 500 new units from Illwinter any time soon, but if you are concerned you can leave 1500-2000 just in case.
Overwriting works (I believe), but so does altering stats of existing units. It is easy to change barbarians into Conans with 50 HP and str 25. Altering independants can probably do wonders to the game balance 
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