
December 11th, 2003, 09:56 AM
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Major General
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Join Date: Oct 2003
Location: Crystal Tokyo
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Re: Help me with combat orders, please
Quote:
Originally posted by Saxon:
Daynarr and Saber,
Can you help me out with the fire two shots then run option? Is this the fire and flee option? I thought it has the archers fire until someone gets close, then they run. My understanding, which I will have to check tonight at home, is quite different than yours.
Also, when they flee, do they go to neighboring provinces, even if you win the battle?
Linked to this, any good suggestions on how to target those pesky enemy magic Users at the back?
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Fire and flee is fire for two rounds, then flee. To make them fire more... and this is VERY RISKY... have them fire closest. Have only one commander. Tell him to hold-hold-hold-retreat. Then the archers will fire 3 or 4 rounds, and autorout when the commander leaves.
With fire and flee, yes, they go to random places even on a win. I understand this will be patched soon.
Pesky mages... I have not found a solution yet. Try putting cheap archers near the front, with orders to "fire" with no specific target. Tramplers can get to them, cavalry get mobbed part way there.
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