Re: Help me with combat orders, please
Some great troop-scripting options for me would be:
Skirmish (fire/attack nearest, depending on how near; the goal being to keep enemies in one place).
Fire and Draw (retreat when engaged in combat; fire when not engaged in combat. This still works like Flee once the troop is up against the exit zone).
Guard Zone (attack anything that gets relatively close, maybe within 3 grids; otherwise, just stand there, fire if possible).
I think this might go a long way to mitigate some of the issues with light inf/cav archers.
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