Re: overpowered satyrs
I didn't save it, but I should be able to recreate it
Jokes aside, the satyr didn't kill my golem. And the golem had no fatigue. Barrier prevents him from being affected by the Unquenched Sword.
I'm guessing it was a timeout issue. I placed the golem at the far left of the map. He took forever to get across the battlefield. Several units never retreated like they should have -- they stood there at the edge of the map, unmoving, while the "forces of Pangaea have been routed" message appeared over and over.
Assuming battles Last a fixed amount of turns, when the time limit was reached all units retreat. Since the golem can't retreat he died.
I'll try to recreate what happened.
Caseus
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