Re: RFC sneaking retreat must die?
Sneaking units work very well for raiding, as after taking a province they can always sneak away, then strike again. It's very difficult to stop them. The only real defense is to guess where they're going to strike, and meet them there. If sneaking commanders could retreat freely, then you could never catch scouts, and patrolling would be essentially worthless against sneaking troops.
Man is one of the best nations, and hardly needs a boost. Pangaea is in the middle somewhere, and seems ok; fixing the order/misfortune inbalance would help them out enough, although I would be happy to see the non-hoplite satyrs be more usefull.
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