
December 17th, 2003, 12:15 AM
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Join Date: Dec 2003
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Re: Mid/late game defense against undead??
Quote:
Originally posted by HJ:
I wouldn't know about the AI's ability to micromanage more quickly, since this is a TBS, but a few hints:
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Well but what I mean by micromanage, is if I have say 40 territories my desire to adjust and have each hero do a particular task every flipping round is a bit tedious, so I tend to not do it. Where as the computer essentially does all the tedious bits 'instantly'. For instance for undead I think you can 'call ' and your priest will keep doing it until you tell him to stop (giving quite a large army if you ignore for a while), where as I was doing something like summon clockwork or whatever and each turn I had to tell each mage who could to do that, needs to be a 'lock' so you can say (do that for XX turns) or whatever.
But on another note, when you make a new game I assume the computer randomly remakes a god each time? Ie he's not using my uber powerful Ermor God when I played right?
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