
December 21st, 2003, 05:07 PM
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Private
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Join Date: Dec 2003
Location: Denmark
Posts: 3
Thanks: 0
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Re: AARs
Quote:
Originally posted by Gandalf Parker:
YAY JENS!
Yes that was one of the ones I remembered. And an excellent example of how a new player can do a better job of docs and walkthrus than any game developers can.
PLEASE Jens, do the same for Dom2. Preferably (just asking) one of the races and maps that are in the demo.
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I would love to but there are a few things that prevent me from doing so in the near future.
- I have only played 5 turns of the Dom2 demo so far. It looks good but I haven't felt inspired to play more ... yet.
- I don't have the full game ... yet. I would like to buy it from one of the European Online shops I want to support, e.g. LinuxPusher (not stocked) or TuxGames (Temporarily Sold Out).
- Other projects are taking way too much of my time. I'm currently running one soccer/football site which need some major changes (team page for a '96 team) and I am helping out with designing another.
- An AAR takes a lot of time to do. Not only do the turns take a couple of hours each to analyse and write about, but checking for typos and doing general editing is also quite a chore. (I had a bit of proof-reading help from a couple of people: Mr. Parker & Mr. Gram-Hansen). In addition it is not something which one can put off a couple of days. Once you start procrastinating, you're finished.
- I need to find an appropriate format. I have done the diplomacy aspect in the first AAR, so perhaps a "simple" (and much shorter) turn-by-turn report of a game against the AI would be worth doing. Besides, who would dare play against me knowing how harshly I judge my co-players?

As you can see you shouldn't expect me to start another report soonish. However, I appreciate the kind words and will consider my options.
Cheers,
Jens
[ December 21, 2003, 15:20: Message edited by: Jens ]
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