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				 The Combat Pretender Learning Curve 
 With Thy Combat Pretender, Thou Shalt Not-
 -risk thy pretender in any combat you are not certain of winning.
 
 -storm a castle, ever, with thy pretender... ever!
 
 -take thy pretender and thy army and 'guess' on a province to attack on turn one.
 
 -forget to give thy pretender appropriate items and bodyguards.
 
 -give thy pretender one point in astral magic.
 
 And on the sixth game, Ulm triumphed.
 
 ~Aldin
 
				__________________He either fears his fate too much, Or his deserts are small,
 That dares not put it to the touch To gain or lose it all
 ~James Graham
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