
December 25th, 2003, 12:08 PM
|
Sergeant
|
|
Join Date: Oct 2003
Posts: 363
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: "New" Pythium and the javelin throwers in general
Quote:
Originally posted by Jasper:
quote: Originally posted by Chris Byler:
Dom I/II are often played multiplayer where any balance problem has a serious effect on gameplay.
|
IMHO multiplayer games are much less susceptible to inbalance, as players tend to adjust their diplomacy to gang up on perceived leaders. I think it depends very much on game environment. In an alliances allowed game of mixed experiance/skill you can win with pretty much any race played well as the enormous imbalences in game setup and diplomacy provide game tipping opportunities. No diplomacy games with everyone of a similar fairly high level of experiance/skill on the other hand is much less forgiving of weakness.
In full diplomacy games I find people are as keen to be friends with the races doing well as they are at trying to bring them down. Many players are quite happy to ally in such a way that they have little chance for victory but could well come 2nd or 3rd on the winning team. If on the other hand they take on the monster they could be crushed merclessly. Diplomacy is what decides it and diplomacising from a position of power is very effective if done well.
Cheers
Keir
|