Re: Learning the Rhythm
I use a mix of the other suggestions here. I try to name ships by a scheme to remind me what their intended role is: Defense ships start with "D", scouts start with "S", etc. I tend to upgrade designs just before I need to start building a new ship, and add Roman numerals at each upgrade: Apache IV, Sioux II, etc. Obsolete ships usually end up in low priority defenses and dangerous but expendable scout missions, or escorting better ships in large fleets. I'll retrofit older designs if they happen to be at a shipyard and I have resources available, but much of the time I'm barely keeping my build queues and maintenance funded.
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Cap'n Q
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Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
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