
January 10th, 2004, 08:03 PM
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Join Date: Aug 2003
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Re: Dominions II - Low Budget and Overpriced? I think not.
What got me peeved was the following.
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Originally posted by onomastikon:
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This also gives the impression that the team had little "dedication" to its target group. By dedication, consider games where (it appears that) a lot of "love" has gone into the game. Think of Deus Ex I (the attention to detail) or Warcraft III (the cute voices, excellent graphics, extreme customer support (battle.net).) The designers obviously love the concept, but it appears they did not want to invest in a finished product for a larger target group.
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You seem to be under the impression that Kristoffer and JK did not want to invest money in the game, that it was a matter of choice. You also claim that it appears that the developers have little dedication to the target group. Perhaps it is the language barrier but the above statements come across as sounding as illwinters lack of funds was a choice made from some sort of disregard to the players, which is patently absurd. Dom2 is low budget in the sense that it did not have a budget. Before the money from the sales start to show JK and Kristoffer are unpaid. Neither Kristoffer or JK would mind if some Blizzard exec suddenly dropped down the chimney and delivered a bug full of money at their feets, shouting "go hire an enormous staff of 3d artists and qualified programmers". Essentially dom2 is made by the same budget you would have if you sat down and wrote your own game, not having shiploads of money is not a lifestyle choice made by the developers.
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