
December 24th, 2003, 11:28 PM
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Corporal
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Join Date: Dec 2003
Location: Land of the Setting Sun
Posts: 195
Thanks: 0
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Re: Demo Comment & Questions:
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Originally posted by Ranger:
1. Why do I have to click next turn, click host, then click on turn #, just to get to the next turn when I am only playing against the computer? The three steps should be reduced to one.
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Presumably, because this is the easiest format that allows for both SP and MP under varying OS's. It's very straightforward and you hardly notice it after a few dozen times. Also, it easily allows you to redo the entire turn if you've grown disgusted with something you've clicked - just exit out and restart the turn.
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Originally posted by Ranger:
3. How many maps are included with the game?
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About ten.
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Originally posted by Ranger:
1. Display the level of priests and mages.
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Where? For what purpose? You can see the level while you're playing. The nation description tells you your strongest priest strength (2=weak, 3=average, 4=strong) and which spheres of magic your mages will primarily utilize. I guess I don't understand what you're looking for.
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Originally posted by Ranger:
2.Ability to rename hero’s.
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Yes and No. It's nice to have the mercs and national heroes always have the same names. I'd love to be able to rename prophets, especially, when they become prophets.
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Originally posted by Ranger:
3.Additional buildings that upgrade the armor and weapons of troops.
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That's already built in to what troops you build. Try playing Ulm and you'll see there are several different weapon/armor combos they have for their heavy infantry. You can't upgrade AFTER you build them, but you can choose the equipment at the get go.
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Originally posted by Ranger:
4. Graphics make the smaller troop icons bigger, I can’t tell a unit from a dust spot on my monitor.
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Try using the arrow keys to scroll closer to the action you're interested in seeing
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Originally posted by Ranger:
5.More RPG elements where hero’s and troop’s stats go up with experience and levels.
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As noted previously, they do.
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Originally posted by Ranger:
6.Random Maps.
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None for me thanks, learning a map was. for me, an important n00b step in understanding the game.
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Originally posted by Ranger:
Despite all of the above the games is additive and has that one more turn feel to it but, in it’s current state the game seems over priced. I will be following the patches to see if they address any the above items and will pick up the game then.
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So what $50 game is more deserving of your money, and why?
~Aldin
__________________
He either fears his fate too much, Or his deserts are small,
That dares not put it to the touch To gain or lose it all
~James Graham
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