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Old December 25th, 2003, 07:17 AM
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aldin aldin is offline
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Default Re: Demo Comment & Questions:

Quote:
Originally posted by Darryl:
Ummm.....just out of curiosity, where did you get those numbers? I just looked in the manual and there's a whopping 3 sentences about Priests. I guess this is something you're just supposed to "figure out" during the game?

FYI I didn't know anything about those numbers for weak and strong, etc.

And I'm assuming each "yellow star" is a level, right? So you start out at "0 level" and go up?
Ah, sorry, yes. I learned through a bit of trial and error what weak, average and strong in the nation descriptions meant with regard to priests. To be completely clear, the 2, 3 and 4 refer to the level of holy spells they can cast.

And you have the yellow stars correctly interpreted too. If you click on a stat you can see what (if any) experience adjustment there is on any given unit.

Red stars indicate your leader is a hero of some renown and you can click on the red star to see which stat it effects (only non-pretenders get a stat boost).

Quote:
Originally posted by Darryl:
I think that the option of renaming heroes wouldn't be a bad thing at all. I remember you could do that in MoM when heroes showed up. It would give the "standard" name of the hero and give you the option of changing it. If you like the name, keep it. If not, change it to something you do like. Why do you think having that option wouldn't be good?

Also I think it is necessary for commanders. I'm tired of having to look at each commander just to make sure I'm sending the "correct Hymer" into battle...You haven't played Dominions until you have 3 commanders with the same name in a 5 commander army. That's happened a couple of times to me and I've played 4 games, 3 of which started and ended on turn 40 in the demo.?
I'm against the option because in MP your opponent should be able to recognize all mercenaries and your national heroes. You, of course, have the same ability.

And boy do I ever agree about the multi-Joe problem. The naming routine really ought to check if you have any commanders of that name already and do something different (change the name, add a 2, whatever).

Quote:
Originally posted by Darryl:
You know a lot of these requests could be filed under "better documentation". I just looked and I couldn't find any mention of experience in the manual at all.

Darryl
Better documentation is an interesting call. I'd love a manual five times this size with more information, examples of play, a unit chart, a nation and theme break-down, etc. But the 134 pages provided give what needs to be given - enough info to play, to multi-play, an item breakdown and a magic breakdown (the hotkey list is gratefully received as well). Since $50 is the going rate for games, I appreciate getting the manual I need and don't mind not receiving the behemoth I might want (and frankly a 500 page manual might have been offputting even to me).

Glad you're enjoying the game too!

~Aldin

[ December 25, 2003, 05:19: Message edited by: aldin ]
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