Thread: Blood?
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Old January 7th, 2004, 07:34 AM
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Default Re: Blood?

>Air elementals
>Seasonal spirits

These certainly were two other very potent Dom1 paths. Both got ripped to shreds in Dom2, so what is your complaint in relation to ID's in Dom2.

All three strong strategies got nerfed. I don't see what you are complaining about.


>could end the game before you could get enough ID's to do much.

Not in my experience.


>ID's were only good with magic items and that takes time to get.


They were good without items... just BETTER with.


>Alex I have a fairly good idea how to use ID's in dom1 and have used them just as you say (I was following your advice) and early on I followed your and others advice that they were insanely poweful and you only needed one to kill an enemy army/conquer a province - only it didn't work.


If you didn't get ID's to work then you were doing something wrong (in Dom1). I'm sorry, you can complain until blue in the face, but it won't make them any less abusive in Dom1, nor will you convince people to make them cheaper in Dom2. Feel free to try, but you're just spinning your wheels.


>After losing my first 4 in PBEM I used them in packs and they kicked butt.


If you were losing ID's often, then you either had outragously bad luck, were putting them into bad battles, or were under equipping them.


>I think there was a good degree of sensationalism about ID's based on peoples very real and horrible experiances facing 4+ in one army.

The bad experiences with them went well beyond that.


>I have never found single SC's to be a signifcant threat to a main army.

"Main Army"? As in what? The biggest enemy stack including mages? Of course you don't send the ID after that. Use some common sense.


>They are more use raiding

BINGO!


>and even then can die to bad luck.

As can most anything.


>You posted your ideas on what a killer SC was


Actually I have never posted any "killer SC's", I have only posted SC ideas to help others get started or gain some insight into how to make their own.


>and people wrote back saying they tried it and did ok for awhile and then got unlucky.

Some. What do you expect? I never said that supercombatants were invincible. In fact I have gone out of my way to help people deal with them.


>I tried your ideas in Dom1 Alex and kept losing the pretender.

You lost a pretender! Shocking!

Seriously Keir, I'm pretty clear when describing my suggestions. Did I say "Do this and your pretender will be invincible"? Or was it more like "Try this and it will aid your initial expansion"?


>I remember one idea you had for a quick start using the Earth Mother and some black plate. I tried and and she died relatively early.

Try again. I never suggested black plate. It would fatigue the Great Mother too much, which is already an issue for her. The Great Mother doesn't need armor since she can cast ironskin or invulnerability.


>I have always though you must be a dedicated, and skilled, gambler with your love of SC's.

In Dom1 there was no gamble.
In Dom2 there is more danger, but it's still worthwhile.


>I tried and others tried against me and I am convinced its not worth the all your eggs in one basket risk involved.

I never put all my eggs in one basket. SC's are just one of many tools.


>Give your opponent a heap of threats and targets is my approach and was in dom1. Its just alot more flexible.

Hrm... you mean something along the lines of flying 7 ID's into my enemies territory?

I assure you that my play style is all about the "heap of threats".


>I remember being told how nasty Lammashta's are just before an opponent tried them on me and guess what - they got bLasted off the battle field and only did damage when he found my scout - damage to him.

I'm not sure why you are mentioning this... however Lammashta's are tricky to use. Sometimes they can be used to tremendous effect. Other times not. If I were you I wouldn't dismiss them so quickly.


>If you want you can run around with single ultra expensively equipped SC's but opponents I have played doing this have mainly been gifting me magic items though they often take a few provinces before I nail them.

Have I or anyone else every suggested that anyone set-up a "single ultra expensively equipped SC"?

You are reading more into what has been written than was there.


>What I want is to be able to get use out of blood playing Dom the way I do.


While I have no issue with players making suggestions, you can't expect Illwinter to alter the game just to accomodate a playing style that is near unique to you.

I suggest that you wait for the mod software, and make yourself a "Blood magic works fast, so I can play quick games abusing that one facet of the game" mod.
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