
January 11th, 2004, 02:41 AM
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Major
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Join Date: Sep 2003
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Re: Blood?
Quote:
Originally posted by Jasper:
My main knock against the Starshine Skullcap and to an extent even Winged Boots is that they aren't strictly neccesary, yet significantly increase the IDs cost.
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In Doms 1 I didn't give skullcaps to every ID I summoned, but I tried my best to give them flying boots. 5 air gems is not a significant increase in cost, I'd even say it's the reverse: if you want to use a mass ID strategy efficiently, you'd better make sure these 30 blood slaves pay for themselves each turn - and that means flying. As I pointed out, a non-flying ID may not seen combat as often as a flying one, to me a lost ID turn is 30 slaves idling for nothing. When I used mass IDs in Doms 1, almost all had flying boots, some had amulets of AM or pendants of luck, a few had wraith swords and/or rings of regeneration, only the picked best had extra stuff like rainbow/elemental armors or starshine skullcaps.
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God does not play dice, He plays Dominions Albert von Ulm
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