In my opinion:
The computer AI does not understand the concept of building a supercombatant, so I wouldn't give it one.
The computer AI does not understand the concept of focusing towards an efficient or concentrated goal. So I would suggest avoiding pretenders that would take advantage of stuff the computer will ignore. Bless effects for example. It's pointless to give a pretender massive magic for blessings, only to have the computer make only a handful of sacred troops.
The only way to help the computer with consistency is to force it to pump up it's economy.
I suggest (for all nations);
A Wyrm Pretender with no magic. It's hard to misuse this, it's big and eats things.
A fortified city, since the computer almost never builds forts might as well maximize the one it's got.
Order+3
Production+3
Heat - whatever the nation likes
Growth+3
Luck+0
Drain-1
Dominion+5
For nations that get extra points due to temperature scale, just put it into extra dominion. If anything is left pump magic or luck scale.
Avoid Ermor [Ashen Empire/Soul Gate] as the other AI's have no way to respond to it.
Same for Pangaea [Carrion Woods].
Jotunheim should play Utgard. Pangaea should go New Era. Everyone else should be default theme.
That's my best advice for trying to help the AI considering the limitations of it's current programming. Hope it helps.
