Re: Preset AI gods - help please !
Sorry folks, but most of those suggestions wheren't terribly good with DOM1 and are downright crappy with DOM2 (not to mention that they didn't account for the AIs dis-abilities):
e.g.
Caelum
Arch Seraph
Fire 3, Air 5, Water 1, Earth 2, Astral 2, Death 1, Nature 1, Blood 1
Order +1, Prod +1, Heat -3, Growth +2, Luck 0, Magic 0
DOM 5
.. this isn't terribly better than the random nations, is it?
Come on, folks, you should be able to do better than that. I couldn't do it alone, as I simply do not know most nations good enough to come up with something that plays it's strenght and masks it's and the AIs weaknesses. (No, a wyrm without picks will not do!!)
.. so please, share your thoughts ...
[ February 13, 2004, 09:34: Message edited by: Arralen ]
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As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
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