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Old January 2nd, 2004, 07:43 AM
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Default Re: Melee Power Rankings Chart

Quote:
Originally posted by apoger:
Ulm maul and battleaxe have odd results.
The maul troop has slightly less defense but is otherwise the same, yet in this readout they do better than the battleaxe. If anything it should be the other way around.
Hmm... as far as I can tell, it's OK - the maul is always slightly worse than the battleaxe. I reformatted it so it should be easier to read (units grouped by nation), but make sure you're comparing Maul_1 to Battleaxe_1 and Maul_2 to Battleaxe_2. For Ulm, "1" indicates full chain armor, and "2" indicates full plate of Ulm.

Quote:
Something else you need to consider when running these tests is that when you do match-ups versus all units, the tests include lots of lightly armored troops. A much higher percentage than would be seen in a game with humans. This skews the results in favor of troops that do well versus light armor, such as flail troops that do low damage but strike twice.
Yes, I agree. Although one thing I found using the sim is that flail units are not just good against light units, but also against ethereal units... which can be very useful!

There are various ways of solving this problem... first off, the Matrix runs on a command line, so anyone can generate their own customized ranking chart. Secondly, I can generate a .bat file for only high-resource or only high-protection units fairly easily... but I'm not really sure that would address the issue. If you have a suggestion, or a list of the best units to run against each other, post away=)

Quote:
I applaud the effort that you're putting into this work.
Why, thanks! It's almost to the point that I can use it to help decide what to build=)

-Cherry
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